‘Death Stranding’ film adaptation producers promise “very exciting news” soon

Despite the ongoing protests that have stopped most of the production going on in Hollywood, work is still underway in pre-production for the big project, and some encouraging news has come out about one of the high-profile films in the works. Death StrandingThe proposed adaptation of the video game created by Solid gear metal‘s Hideo Kojima, Still in pre-production and manufacturers Allan Ungar gave positive news about the film.

Speaking to Screen Rant, Ungar was asked about the status of the development of the film and, while recognizing the importance of success is important to the workers and its impact on future projects, revealed that the work continues in production. Death Stranding And teased that “very exciting news” will follow soon, adding that Kojima is heavily involved in the project.

“This is an incredibly important job, incredibly important for (Kojima). This is his baby. This is the first time he’s gone out on his own in an independent studio, and made a game, and that game has become popular, it’s become iconic. Unfortunately, because of the protests, and because of the nature of everything that’s happening right now, as far as I can tell in our industry. It’s very exciting news that’s coming soon, and we’re incredibly excited about the direction we’re taking. I think it’s going to be an incredible surprise, not only for video game fans, but For movie fans, and general audiences, who I don’t think have seen this before. (Kojima was involved) every step of the way.”

Image via Kojima Productions

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what Death Stranding All about?

The plot of Death Stranding is set in a post-apocalyptic United States, where mysterious events are known to blur the boundaries between the world of the living and the world of the dead. This phenomenon has led to the emergence of supernatural creatures called “Beached Things” (BTs) and catastrophic events called “Death Stranding”, causing mass extinctions and the collapse of society. The game is beautifully designed and staged, although, like many of Kojima’s projects, it is considered self-deprecating with an over-reliance on cutscenes instead of giving the player an experience with the game.

The player takes the role of Sam Porter Bridges, portrayed by Norman Reedus, who works as a courier for an organization called Bridges. Sam’s task is to traverse a dangerous and isolated landscape, connecting isolated survivors and communities by providing them with the necessary equipment and connecting them to the Chiral Network, a communication system that can help rebuild society. The game’s narrative explores loneliness, loss, hope and philosophical themes.

You can see a trailer for the PC adaptation of the game down below.

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